Índice
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
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T
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U
|
V
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W
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X
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Y
|
Z
A
A (atributo de keys)
ALT (atributo de keymods)
AMPERSAND (atributo de keys)
angle_to() (método de Actor)
animate()
función incorporada
Animation (clase incorporada)
ASTERISK (atributo de keys)
AT (atributo de keys)
B
B (atributo de keys)
BACKQUOTE (atributo de keys)
BACKSLASH (atributo de keys)
BACKSPACE (atributo de keys)
blit() (método de Screen)
bounds() (método de Screen)
BREAK (atributo de keys)
C
C (atributo de keys)
CAPS (atributo de keymods)
CAPSLOCK (atributo de keys)
CARET (atributo de keys)
circle() (método de Screen.draw)
CLEAR (atributo de keys)
clear() (método de Screen)
(método de storage)
COLON (atributo de keys)
COMMA (atributo de keys)
CTRL (atributo de keymods)
D
D (atributo de keys)
DELETE (atributo de keys)
distance_to() (método de Actor)
DOLLAR (atributo de keys)
DOWN (atributo de keys)
draw()
función incorporada
E
E (atributo de keys)
END (atributo de keys)
EQUALS (atributo de keys)
ESCAPE (atributo de keys)
EURO (atributo de keys)
EXCLAIM (atributo de keys)
F
F (atributo de keys)
F1 (atributo de keys)
F10 (atributo de keys)
F11 (atributo de keys)
F12 (atributo de keys)
F13 (atributo de keys)
F14 (atributo de keys)
F15 (atributo de keys)
F2 (atributo de keys)
F3 (atributo de keys)
F4 (atributo de keys)
F5 (atributo de keys)
F6 (atributo de keys)
F7 (atributo de keys)
F8 (atributo de keys)
F9 (atributo de keys)
fill() (método de Screen)
filled_circle() (método de Screen.draw)
filled_rect() (método de Screen.draw)
función incorporada
animate()
draw()
music.fadeout()
music.get_volume()
music.is_playing()
music.pause()
music.play()
music.play_once()
music.queue()
music.set_volume()
music.stop()
music.unpause()
on_key_down()
on_key_up()
on_mouse_down()
on_mouse_move()
on_mouse_up()
on_music_end()
tone.create()
tone.play()
update()
G
G (atributo de keys)
get() (método de storage)
get_height() (método de Superficie)
get_length() (método de Sound)
get_rect() (método de Superficie)
get_size() (método de Superficie)
get_width() (método de Superficie)
GREATER (atributo de keys)
H
H (atributo de keys)
HASH (atributo de keys)
HELP (atributo de keys)
HOME (atributo de keys)
I
I (atributo de keys)
INSERT (atributo de keys)
J
J (atributo de keys)
K
K (atributo de keys)
K_0 (atributo de keys)
K_1 (atributo de keys)
K_2 (atributo de keys)
K_3 (atributo de keys)
K_4 (atributo de keys)
K_5 (atributo de keys)
K_6 (atributo de keys)
K_7 (atributo de keys)
K_8 (atributo de keys)
K_9 (atributo de keys)
keymods (clase incorporada)
keys (clase incorporada)
KP0 (atributo de keys)
KP1 (atributo de keys)
KP2 (atributo de keys)
KP3 (atributo de keys)
KP4 (atributo de keys)
KP5 (atributo de keys)
KP6 (atributo de keys)
KP7 (atributo de keys)
KP8 (atributo de keys)
KP9 (atributo de keys)
KP_DIVIDE (atributo de keys)
KP_ENTER (atributo de keys)
KP_EQUALS (atributo de keys)
KP_MINUS (atributo de keys)
KP_MULTIPLY (atributo de keys)
KP_PERIOD (atributo de keys)
KP_PLUS (atributo de keys)
L
L (atributo de keys)
LALT (atributo de keymods)
(atributo de keys)
LAST (atributo de keys)
LCTRL (atributo de keymods)
(atributo de keys)
LEFT (atributo de keys)
(atributo de mouse)
LEFTBRACKET (atributo de keys)
LEFTPAREN (atributo de keys)
LESS (atributo de keys)
line() (método de Screen.draw)
LMETA (atributo de keymods)
(atributo de keys)
load() (método de storage)
LSHIFT (atributo de keymods)
(atributo de keys)
LSUPER (atributo de keys)
M
M (atributo de keys)
MENU (atributo de keys)
META (atributo de keymods)
MIDDLE (atributo de mouse)
MINUS (atributo de keys)
MODE (atributo de keymods)
(atributo de keys)
mouse (clase incorporada)
music.fadeout()
función incorporada
music.get_volume()
función incorporada
music.is_playing()
función incorporada
music.pause()
función incorporada
music.play()
función incorporada
music.play_once()
función incorporada
music.queue()
función incorporada
music.set_volume()
función incorporada
music.stop()
función incorporada
music.unpause()
función incorporada
N
N (atributo de keys)
NUM (atributo de keymods)
NUMLOCK (atributo de keys)
O
O (atributo de keys)
on_finished (atributo de Animation)
on_key_down()
función incorporada
on_key_up()
función incorporada
on_mouse_down()
función incorporada
on_mouse_move()
función incorporada
on_mouse_up()
función incorporada
on_music_end()
función incorporada
P
P (atributo de keys)
PAGEDOWN (atributo de keys)
PAGEUP (atributo de keys)
PAUSE (atributo de keys)
PERIOD (atributo de keys)
play() (método de Sound)
,
[1]
PLUS (atributo de keys)
POWER (atributo de keys)
PRINT (atributo de keys)
Q
Q (atributo de keys)
QUESTION (atributo de keys)
QUOTE (atributo de keys)
QUOTEDBL (atributo de keys)
R
R (atributo de keys)
RALT (atributo de keymods)
(atributo de keys)
RCTRL (atributo de keymods)
(atributo de keys)
rect() (método de Screen.draw)
Reloj (clase incorporada)
RETURN (atributo de keys)
RIGHT (atributo de keys)
(atributo de mouse)
RIGHTBRACKET (atributo de keys)
RIGHTPAREN (atributo de keys)
RMETA (atributo de keymods)
(atributo de keys)
RSHIFT (atributo de keymods)
(atributo de keys)
RSUPER (atributo de keys)
running (atributo de Animation)
S
S (atributo de keys)
save() (método de storage)
schedule() (método de Reloj)
schedule_interval() (método de Reloj)
schedule_unique() (método de Reloj)
Screen (clase incorporada)
SCROLLOCK (atributo de keys)
SEMICOLON (atributo de keys)
setdefault() (método de storage)
SHIFT (atributo de keymods)
SLASH (atributo de keys)
Sound (clase incorporada)
SPACE (atributo de keys)
stop() (método de Animation)
(método de Sound)
storage (clase incorporada)
Superficie (clase incorporada)
SYSREQ (atributo de keys)
T
T (atributo de keys)
TAB (atributo de keys)
text() (método de Screen.draw)
textbox() (método de Screen.draw)
tone.create()
función incorporada
tone.play()
función incorporada
U
U (atributo de keys)
UNDERSCORE (atributo de keys)
unschedule() (método de Reloj)
UP (atributo de keys)
update()
función incorporada
V
V (atributo de keys)
W
W (atributo de keys)
WHEEL_DOWN (atributo de mouse)
WHEEL_UP (atributo de mouse)
X
X (atributo de keys)
Y
Y (atributo de keys)
Z
Z (atributo de keys)
Pygame Zero
Navegación
Introducción a Pygame Zero
Migración desde Scratch
Ganchos para eventos
builtins — Objetos incorporados
Instalación de Pygame Zero
Uso del REPL (bucle de lectura-evaluación-impresión)
Ejecutar Pygame Zero en IDLE y otros IDEs
Ejemplos
Otras bibliotecas como Pygame Zero
Historial de cambios
Pegatinas para portátiles
Hoja de ruta
Principios de Pygame Zero
Contribuyendo a Pygame Zero
Related Topics
Documentation overview
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